ESPectro32 Library
Library for using ESPectro32 board
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This is the complete list of members for Animator, including all inherited members.
AnimationFinishedCallback typedef (defined in Animator) | Animator | |
animationFinishedCallback_ (defined in Animator) | Animator | private |
AnimationState enum name (defined in Animator) | Animator | |
AnimationState_Completed enum value (defined in Animator) | Animator | |
AnimationState_Progress enum value (defined in Animator) | Animator | |
AnimationState_Started enum value (defined in Animator) | Animator | |
AnimationUpdateCallback typedef (defined in Animator) | Animator | |
animationUpdateCallback_ (defined in Animator) | Animator | private |
Animator() (defined in Animator) | Animator | |
delay(int ms) | Task | private |
doRepeat() (defined in Animator) | Animator | private |
duration_ (defined in Animator) | Animator | private |
elapsed_ (defined in Animator) | Animator | private |
getStep(long elapsed, long t, int v) (defined in Animator) | Animator | |
getStepFloat(long elapsed, long t, float v) (defined in Animator) | Animator | |
isRunning() (defined in Animator) | Animator | inline |
lastUpdated_ (defined in Animator) | Animator | private |
repeat_ (defined in Animator) | Animator | private |
run() (defined in Animator) | Animator | |
runAsync(void *data) | Animator | virtual |
running_ (defined in Animator) | Animator | private |
setPriority(UBaseType_t priority) (defined in Task) | Task | private |
setStackSize(uint16_t stackSize) (defined in Task) | Task | private |
setTaskName(std::string &taskN) (defined in Task) | Task | private |
start(AnimationUpdateCallback animUpdateCallback, AnimationFinishedCallback animFinishedCallback, uint16_t duration=0, uint16_t updateInterval=0, bool repeat=false) (defined in Animator) | Animator | |
Task::start(void *taskData=nullptr) | Task | private |
stop() (defined in Animator) | Animator | |
Task(std::string taskName="Task", uint16_t stackSize=2048, UBaseType_t priority=5) | Task | private |
Task(BaseType_t coreId, std::string taskName="Task", uint16_t stackSize=2048, UBaseType_t priority=5) (defined in Task) | Task | private |
updateInterval_ (defined in Animator) | Animator | private |
~Animator() (defined in Animator) | Animator | virtual |
~Task() (defined in Task) | Task | privatevirtual |