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void | initButton (Adafruit_GFX *gfx, int16_t x, int16_t y, uint16_t w, uint16_t h, uint16_t outline, uint16_t fill, uint16_t textcolor, char *label, uint8_t textsize) |
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void | initButtonUL (Adafruit_GFX *gfx, int16_t x1, int16_t y1, uint16_t w, uint16_t h, uint16_t outline, uint16_t fill, uint16_t textcolor, char *label, uint8_t textsize) |
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void | drawButton (boolean inverted=false) |
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boolean | contains (int16_t x, int16_t y) |
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void | press (boolean p) |
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boolean | isPressed () |
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boolean | justPressed () |
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boolean | justReleased () |
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Adafruit_GFX * | _gfx |
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int16_t | _x1 |
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int16_t | _y1 |
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uint16_t | _w |
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uint16_t | _h |
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uint8_t | _textsize |
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uint16_t | _outlinecolor |
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uint16_t | _fillcolor |
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uint16_t | _textcolor |
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char | _label [10] |
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boolean | currstate |
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boolean | laststate |
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The documentation for this class was generated from the following files: